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Experience Using the Live Project

LiveProjectSample is a ready-to-try, finished live project. It comes with a full set of an avatar, props, a set, a live scene, and various settings, so simply opening it brings up a fully set-up streaming screen, letting you experience the live project workflow (open → load → operate → save) using real assets.

This page is meant to help you grasp the overall flow with this sample before preparing your own assets.

What's Included

KindFileContents
AvatarAvatars/*.vrmOne sample avatar (VRM)
PropProps/SampleChair.prop.lsb / Props/SampleHandMic.prop.lsbA chair and a handheld microphone
SetSets/SampleRoom.set.lsbA room set (SampleRoom)
Live SceneStart.live.jsonA live scene named "Start" with the above already placed
SettingsSettings/Per-live-project settings such as quality, screen size, and the startup scene

This sample remembers "Start" as the live scene to load at startup. So when you open it, you start from a state where the avatar is standing on the SampleRoom set, with the chair and microphone already in place. The quality is set to Beautiful, and the screen to 1024×768 (windowed) (these are stored in the folder as per-live-project settings).

1. Get the Sample

Download the LiveProjectSample zip from the same distribution page as the streaming app itself.

You need the Studio app (VirgoMotionStudio) to use it. Use a sample version close to your app version.

2. Place the Folder

Extract the downloaded zip and place the folder in Studio's live project save location. The default save location is Documents\Virgo Motion\ (a live project folder is created under this on first launch). Extracting here results in the following:

Documents\Virgo Motion\LiveProjectSample\
├── Avatars\
├── Props\
├── Sets\
├── Settings\
└── Start.live.json
note

You can place the folder anywhere (since you select the folder when opening it). However, keeping it in the default location makes management easier.

tip

The distributed files do not include the .livestudio folder used to store the thumbnail cache and logs. It is automatically regenerated when you open the folder, so there's no problem using it as-is.

3. Open It as a Live Project

On the "Live Project" page of the Remote app, open the extracted LiveProjectSample folder.

  1. From the three-dot menu at the top of the page, choose Open Live Project Folder.
  2. In the folder picker, select the LiveProjectSample folder.
  3. The folder's contents are crawled, and the avatar, props, set, and live scene appear in the list.

For details on opening a folder, see Live Project.

4. Load the "Start" Live Scene

Since this sample remembers "Start" as the startup live scene, launching the app with that live project open automatically restores Start.

To load it manually, open "Start" from the Live Scenes page of the Remote app. Loading it restores the set, avatar, props, camera, and more all at once (see Live Scenes).

5. Try Operating It

When you open a live project, the registered assets are also fed to each dedicated page. Try out actual operations using the sample assets.

  • Stage … Load SampleRoom to compose the stage. You can combine sets to build the background of your stream.
  • Props … Attach and place SampleChair / SampleHandMic on the avatar. See Hold a Microphone for steps on having the avatar hold the microphone.
  • Avatar … Select and load the sample avatar.
  • Live Scenes … Save the arranged state as a live scene. Saving it under a different name lets you create your own variation without breaking the sample.

In short, the basic live project workflow is: combine the opened assets on each page to arrange your screen, then save the finished result as a live scene.

6. Grow It Into Your Own Live Project

Based on the sample, add your own avatar, sets, and props to the same folder, and it becomes your own live project as-is.

  • Add assets using the add button on each page. When loaded, the file is copied into the live project folder and registered.
  • For the flow of exporting sets or props made in Unity and adding them, see Export the Sample Sets and Props.
  • To start a brand-new live project from scratch, create an empty folder and open it.