VRChat Avatar Transfer
Change history for jp.lilium.livestudio.vrchatavatartransfer.
[0.21.2] - 2026-06-11
Changed
- Renamed the export buttons to "Export as UnityPackage" and "Export as LSAvatar" for clearer labels.
[0.21.1] - 2026-06-09
Added
- "Export as *.lsavatar" — exports a converted avatar as an AssetBundle that the Studio app can import at runtime.
Fixed
- Shader variants (e.g. lilToon) are no longer stripped from the exported AssetBundle during build, preventing magenta materials when the avatar is loaded.
[0.20.12] - 2026-06-04
Added
- VRM10
LookAtis now configured during conversion so the transferred avatar's eye gaze can be delegated to LookAt.
[0.20.11] - 2026-06-03
Added
- Editor-only components implementing
VRC.SDKBase.IEditorOnly(NDMF / Modular Avatar, etc.) are now stripped during both Convert and Make Baked Prefab.
Fixed
- The Readme inspector buttons are now clickable even when the package is consumed as an immutable git/registry dependency.
[0.20.10] - 2026-06-02
- No functional changes (version synchronized with the monorepo release).
[0.20.9] - 2026-06-02
Added
- Optional package install button in the Readme inspector.
Fixed
- PhysBone to SpringBone conversion now uses a 1.0 gravity power scale instead of 20.0, which previously over-amplified gravity.