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VRChat Avatar Transfer

Change history for jp.lilium.livestudio.vrchatavatartransfer.

[0.21.2] - 2026-06-11

Changed

  • Renamed the export buttons to "Export as UnityPackage" and "Export as LSAvatar" for clearer labels.

[0.21.1] - 2026-06-09

Added

  • "Export as *.lsavatar" — exports a converted avatar as an AssetBundle that the Studio app can import at runtime.

Fixed

  • Shader variants (e.g. lilToon) are no longer stripped from the exported AssetBundle during build, preventing magenta materials when the avatar is loaded.

[0.20.12] - 2026-06-04

Added

  • VRM10 LookAt is now configured during conversion so the transferred avatar's eye gaze can be delegated to LookAt.

[0.20.11] - 2026-06-03

Added

  • Editor-only components implementing VRC.SDKBase.IEditorOnly (NDMF / Modular Avatar, etc.) are now stripped during both Convert and Make Baked Prefab.

Fixed

  • The Readme inspector buttons are now clickable even when the package is consumed as an immutable git/registry dependency.

[0.20.10] - 2026-06-02

  • No functional changes (version synchronized with the monorepo release).

[0.20.9] - 2026-06-02

Added

  • Optional package install button in the Readme inspector.

Fixed

  • PhysBone to SpringBone conversion now uses a 1.0 gravity power scale instead of 20.0, which previously over-amplified gravity.